# Who am I?
 Hi! I'm __Daniel "CoDi" Ludwig__. I develop video games.
I joined the games industry in 1999, about a quarter century ago. I worked as a software developer on multiple [PC and console games][mobygames] for __Reakktor Media__ and __keen Games__, as well as on one [freemium browser game][settlersonline] for __Ubisoft Blue Byte__.
Since 2014 I'm part of __[Robotality][robotality]__, a small independent game development studio.
## Why "Code Disaster"?
Once upon a time, in a land far, far away, a group of friends were on their way home after school. Chatting about their latest _achievements_ in MS-DOS programming, sharing war stories of their worst coding mishaps, one of them loudly exclaimed: _"Es ist ein Code Desaster!"_
I just happened to be one of the guys. At the time, everybody was _obligated_ to have a cool/silly/stupid nickname, and I've been using a particularly goony acronym noone but me even knew the real meaning of. The moment my friend had spoken these words, I knew I had to commit a copyright infringement. Sorry, Jörg H. (, not sorry)!
[mobygames]: http://www.mobygames.com/developer/sheet/view/developerId,97527/
[robotality]: http://robotality.com/
[settlersonline]: http://www.thesettlersonline.com/